Welcome to Audulus! With Audulus you can build synthesizers from first principles, design new sounds, or process audio. All with real-time low-latency processing suitable for live performance.
To get started, view the UI basics video and start experimenting! Feel free to if you need help or have any suggestions.
Introductions
- UI Basics - create nodes
- Using presets - switch between different networks
- Polyphony - process multiple voices
- Audulus Audio Unit - run Audulus inside other programs
Nodes Reference
Util - utilities
- Patch - patch within a patch
- AUNode - AudioUnit plug-ins
- Input - input from hardware
- Output - output to hardware
- PolyToMono - mixes multiple voices
- Timer - seconds after an event
- ZeroCross - frequency of zero-crossings
Synth - synthesis
Math - mathematical
- Add - addition
- Sub - subtraction
- Mult - multiplication
- Mod - modulo
- Random - random number generator
- Sin - tone generator
MIDI - note and controller input
Effects - audio effects
- Filter - low-pass filter with resonance
- LowPass - simple low-pass filter
- HighPass - simple high-pass filter
- Delay - delays a signal
- Distortion - adds harmonics
- PitchShift - changes pitch
Level - control audio levels
- Level - boosts or attenuates
- Constant - outputs a constant value
- Mapper - a curve
- Spline - a piecewise-linear function